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Getting Started with Intel® SDK for OpenCL™ Applications

This guide provides quick steps to create, build, debug, and analyze OpenCL™ applications with the Intel® SDK for OpenCL™ applications, available as:

Authored by Esther Lederer (Intel) Last updated on 05/22/2017 - 07:21
Article

Enable billions of colors with 10bit HEVC

Download example code and learn about 10 bit HEVC and the BT.2020 standard so you can get started writing software that supports 10-bit HEVC.
Authored by Nikhil R. (Intel) Last updated on 05/19/2017 - 23:13
Article

Optimize Your Unity* Games with Intel® Graphics Performance Analyzers

Discover some of the helpful tips and tricks for optimizing your next Unity* title. Find links to development guides, videos, and samples!
Authored by Seth S. (Intel) Last updated on 05/08/2017 - 16:12
Article

Accelerating Media & Video Processing: Which Tool Do I Use?

Intel has a multitude of awesome software development tools, including ones for innovating and optimizing media

Authored by Brenda C. (Intel) Last updated on 05/03/2017 - 17:04
Article

快速的 ISPC 纹理压缩工具 - 更新

该代码示例在一流的 BC7 纹理压缩工具中添加了高质量的 ETC1 和 ASTC 压缩,可实现快速的 ISPC 纹理压缩。
Authored by MARC F. (Intel) Last updated on 04/28/2017 - 02:34
Article

Designing Artificial Intelligence for Games (part 3)

Designing AI for Games (part 3). This article discusses the concept of tactical AI and shows how to give intelligence agents higher orders of intelligence.
Authored by admin Last updated on 04/27/2017 - 08:09
Article

Designing Artificial Intelligence for Games (part 2)

Designing AI for Games. Intelligent agents need to identify points of interest in the game world. This article shows how to identify and optimize points of interest and provides ways of organizing them for multi-threading.
Authored by admin Last updated on 04/27/2017 - 08:07
Article

Designing Artificial Intelligence for Games (Part 4)

The gaming industry has seen great strides in game complexity recently. Game developers are challenged to create increasingly compelling games. This series explores important Artificial Intelligence (AI) concepts and how to optimize them for multi-core.
Authored by admin Last updated on 04/27/2017 - 08:06
Article

Designing Artificial Intelligence for Games (Part 1)

The gaming industry has seen great strides in game complexity recently. Game developers are challenged to create increasingly compelling games. This series explores important Artificial Intelligence (AI) concepts and how to optimize them for multi-core.
Authored by admin Last updated on 04/27/2017 - 08:03
Article

OpenCL™ Drivers and Runtimes for Intel® Architecture

What to Download
Authored by Jeffrey M. (Intel) Last updated on 04/27/2017 - 00:14
For more complete information about compiler optimizations, see our Optimization Notice.