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Overview of Chrome OS*

Learn how to write, deploy, and optimize your Chrome* apps on Intel® architecture.
Authored by admin Last updated on 07/21/2016 - 09:00
Responsive Landing Page

Learn about Chrome OS*

Learn how to write, deploy, and optimize your Chrome OS* apps on Intel® architecture
Authored by admin Last updated on 07/21/2016 - 09:00
Blog post

Intel’s Open Source Graphics Drivers and Vulkan* Graphics API

Introduction

 

Authored by Miao W. (Intel) Last updated on 07/15/2016 - 14:38
Blog post

Meshcentral.com - Now with ChromeOS support!

Authored by Ylian S. (Intel) Last updated on 07/06/2016 - 23:18
Blog post

Meshcentral.com - New with WebRTC support

Authored by Ylian S. (Intel) Last updated on 07/06/2016 - 23:08
Blog post

Meshcentral - MeshCast using WebRTC

Authored by Ylian S. (Intel) Last updated on 07/06/2016 - 23:08
Blog post

Unity Configuration Tips: Memory, Audio, and Textures

Tips and Tricks on memory optimization and working with textures and was compiled by Steve Hughes who works as an Applications Engineer for Visual Computing at Intel. Tips include textures, design tips, mesh modeling, audio, and memory optimization.
Authored by Colleen C. (Intel) Last updated on 07/06/2016 - 20:58
Blog post

The Last Line Effect

Authored by Andrey Karpov Last updated on 07/06/2016 - 06:18
Blog post

Adding Ultrabook Sensor Control To HTML5 Apps

Ultrabooks running Windows 8 with touch and sensor capabilities are soon to hit the market and for those of you developing HTML5 applications, you will be able to add these features to your applica

Authored by Bob Duffy (Intel) Last updated on 07/01/2016 - 08:45
Blog post

Chromebooks and the new Citrix* Receiver for Chrome

For any of you still thinking of the Chromebook™ notebook computer as just a consumer browsing device, think again.

Authored by Colleen C. (Intel) Last updated on 06/02/2016 - 15:12
For more complete information about compiler optimizations, see our Optimization Notice.