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Building the GAMESS with Intel® Compilers, Intel® MKL and Intel® MPI on Linux

Introduction : This document explains how to build GAMESS using the Intel Software products: Intel® C++ Compiler for Linux,

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Using Intel® Streaming SIMD Extensions and Intel® Integrated Performance Primitives to Accelerate Algorithms

This paper examines how to use Intel® SSE to accelerate an image processing application, how to take advantage of it using compiler directives for optimal SIMD code generation, and how to employ Intel® IPP to fully exploit SIMD acceleration.
Authored by admin Last updated on 07/31/2019 - 15:00
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Image Processing Acceleration Techniques using Intel® Streaming SIMD Extensions and Intel® Advanced Vector Extensions

This article details optimized implementations of data transformations and algorithms together with analysis comparing performance and providing speedup measurements for Intel® SSE optimized code and estimates for Intel® AVX optimized code.
Authored by Larsson, Petter (Blackbelt) Last updated on 05/25/2018 - 15:30
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Some tips for POV-Ray*

I have summarized some experiences on how to download and build POV-Ray* projects here for future use. Several links for POV-Ray

Authored by Last updated on 03/27/2019 - 11:14
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Applying Vectorization Techniques for B-Spline Surface Evaluation

Abstract
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Open Source Downloads

This article makes available third-party libraries, executables and sources that were used in the creation of Intel® Software Development Products or are required for operation of those. Intel provides this software pursuant to their applicable licenses. [Intel® Graphics Technology, Intel® Composer XE, Intel® C++ Composer XE, Intel® Application Debugger, Intel® Many Integrated Core Architecture...
Authored by Last updated on 10/15/2019 - 20:00