Blog post

Intel Developer Tools for Ultrabook

Soon Ultrabooks will become widely available and will come with new features.  Developers will want to know what tools they can use to take advantage of the new capabilities.

Authored by Gael H. (Blackbelt) Last updated on 06/23/2019 - 19:10
Article

Using Windows 8* WinRT API from desktop applications

The Windows* Runtime API, also called WinRT, is the new core API for Windows 8* Store apps.

Authored by Xavier H. (Intel) Last updated on 06/23/2019 - 18:50
Article

Sensor Demo

 

Authored by Last updated on 06/23/2019 - 18:50
Article

Ultrabook App Lab

Ultrabook™ is a growing platform in the industry. As consumer demand fast and lightweight PC, Intel will be pushing brand new devices.

Authored by Last updated on 06/23/2019 - 18:50
Article

Touch reactive sample - Bubbles

As we ramp up Ultrabook™ devices worldwide and prepare for the launch of Windows* 8, I set about learning what the best resources are for creating compelling applications for these lat

Authored by Sulamita G. (Intel) Last updated on 06/23/2019 - 18:50
Article

Touch friendly control Buttons - Bubbles 2

In the first article of this series, we talked about creating enhanced applications to make them touch friendly,

Authored by Sulamita G. (Intel) Last updated on 06/23/2019 - 18:50
Blog post

Can you be more devoted to your code?

I'd be surprised if you were and would love to hear about it.

Authored by Last updated on 06/23/2019 - 19:10
Article

Использование API WinRT из десктопных приложений Windows 8*

API выполняемого модуля Windows* WinRT является новым основным API приложений для Windows 8 Store*.

Authored by Last updated on 06/23/2019 - 18:50
Blog post

Utilizing AES New Instructions (AES-NI) in a Windows* 8 C# App

AES-NI is a new security feature available on the latest Intel® Atom™ Z3000 processors (codename Bay Trail).  AES-NI provides a set of hardware instructions onboard the processor that implement som

Authored by Rylee, Michael J (Intel) Last updated on 06/23/2019 - 18:50
Article

[Windows8|Monogame]在Windows 8下開發XNA遊戲

前言

Authored by Last updated on 06/23/2019 - 18:50