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Gaming Piracy - Separating Fact from Fiction

I’m sure most of us have all seen and heard the news recently that’s flared up again on Gaming Piracy and DRM issues.   I’d like to address what I feel is one of the most misunderstood, and taken o

Authored by Last updated on 05/28/2018 - 18:28
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GCC x86 Performance Hints

      People say that GCC (GNU Compiler Collection) cannot generate effective code compared to other proprietary compilers. Is it a myth or reality?

Authored by Evgeny Stupachenko (Intel) Last updated on 03/27/2019 - 10:18
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TouchDesigner / Interview with Jarrett Smith and Ben Voigt

Authored by Audri Phillips Last updated on 07/03/2019 - 20:08
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Optimization of Data Read/Write in a Parallel Application

(This work was done by Vivek Lingegowda during his internship at Intel.)

Authored by Last updated on 07/04/2019 - 17:40
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Scope Oriented Programming

There is a long discussion talking about the advantages of Procedural Programming vs. the advantages of Object Oriented Programming.

Authored by Last updated on 06/23/2019 - 19:00
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使用多线程的利弊

1. Amdahl定律

Authored by Last updated on 07/04/2019 - 21:26
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“Why Should I Update GCC x86 Compiler?” or “GCC Compiler Performance on Intel® Atom™ from Version to Version”

      I’ll try to figure out what is new for Intel® Atom™ architecture in new versions of GCC and how this affects performance and code size on the well-known EEMBC CoreMark*  benchmark:

Authored by Evgeny Stupachenko (Intel) Last updated on 03/27/2019 - 10:21
Blog post

Go Parallel

This is a first post in a series of posts about parallel programming with

Authored by Dmitry Vyukov Last updated on 05/28/2018 - 18:30
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Blog post

Fun with Intel® Transactional Synchronization Extensions

By now, many of you have heard of Intel® Transactional Synchronization Extensions (Intel® TSX).

Authored by Last updated on 07/04/2019 - 17:00