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[How to fix] MS VS2015 text editor is blank after upgrading Intel® parallel Studio XE

Some customer may have a issue that the Visual Studio* (VS) text editor is blank and could not display content of code file after upgrading Intel® Parallel Studio XE (IPS).

Authored by Fiona Z. (Intel) Last updated on 03/24/2017 - 05:54
Article

API without Secrets: Introduction to Vulkan* Part 1: The Beginning

This tutorial explains how to start using Vulkan API in an application. It shows how to create Vulkan instance and check what physical devices are available. Next logical device is created along with description about what and how many queues must be created along it. Last thing is the acquisition of handles of device queues.
Authored by Pawel L. (Intel) Last updated on 03/22/2017 - 08:40
Article

利用 Skull Canyon 建造一台街机游戏机

大家好,我是 Bela Messex,是Buddy System(伙伴系统) 的一员。我们的工作室位于洛杉矶的公寓内,是 Little Bug 游戏的开发人员。

Authored by bela m. Last updated on 03/21/2017 - 20:17
Article

Getting Started with Graphics Performance Analyzer - Platform Analyzer

Prerequisite
Authored by Lin, Joel Last updated on 03/20/2017 - 13:37
Article

Accelerating Media & Video Processing: Which Tool Do I Use?

Intel has a multitude of awesome software development tools, including ones for innovating and optimizing media

Authored by Brenda C. (Intel) Last updated on 03/16/2017 - 08:43
Article

Using Intel MKL and Intel TBB in the same application

Intel MKL 11.3 has introduced Intel TBB support.

Authored by Gennady F. (Intel) Last updated on 03/15/2017 - 21:19
Article

Intel® RealSense™ SDK-Based Real-Time Face Tracking and Animation

Imagine playing a game where avatars display player facial motion in real time. Learn how to accomplish this using the latest Intel® RealSense™ SDK and a consumer-grade RGB-D camera. With code sample.
Authored by Sheng G. (Intel) Last updated on 03/14/2017 - 15:08
Article

Intel® System Studio 2017 Released

Authored by sukruth-v (Intel) Last updated on 03/09/2017 - 18:43
Article

Light Scattering

This sample demonstrates that atmospheric light scattering effects can now be implemented in real time using Intel 3rd Generation Integrated Graphics and produce compelling visual results.
Authored by admin Last updated on 03/08/2017 - 15:19
Article

OpenCL™ JumpStart Tutorial

1. Introduction
Authored by Raghu Muthyalampalli (Intel) Last updated on 03/08/2017 - 11:09
For more complete information about compiler optimizations, see our Optimization Notice.