Game Engines for Android

Authored by Nathan Totura (Intel)

With Android continually increasing in popularity it is always interesting to take a look at the latest collection of game engines available for the paltform.

Last updated on 01/24/2014 - 08:51

How to Start Intel Hardware-assisted Virtualization (hypervisor) on Linux to Speed-up Intel Android x86 Gingerbread Emulator

Authored by Tao Wang (Intel)
The Intel Hardware Accelerated Execution Manager (Intel® HAXM) is a hardware-assisted virtualization engine (hypervisor) that uses Intel Virtualization Technology (VT) to speed up Android app emulatio Last updated on 09/06/2013 - 18:26

Android Everywhere - GDC 2012 Presentation

Authored by Orion Granatir (Intel)

At GDC 2012, I will be presenting with Ian Ni-Lewis (from Google) on best practices for writing cross-platform native Android games.

Last updated on 01/24/2014 - 08:52

Meshcentral.com - New Mobile Application

Authored by ylian-saint-hilaire (Intel)

Last updated on 09/06/2013 - 18:26

Meshcentral.com - More bug fixes

Authored by ylian-saint-hilaire (Intel)

Last updated on 09/06/2013 - 18:26

Understanding x86 vs ARM Memory Alignment on Android

Authored by Orion Granatir (Intel)

With Google’s recent release of the NDK (r6), it is now possible build Android application for x86 processors in addition to ARM.

Last updated on 09/06/2013 - 18:26

Why my heart attack explains everything

Authored by David Stewart (Intel)

Cross-posted from my blog on www.yoctoproject.org, the Yocto Project web site.

Last updated on 02/20/2014 - 14:43

MeshCentral now on the Android App Store!

Authored by ylian-saint-hilaire (Intel)

Last updated on 09/06/2013 - 18:26

Playing around with an Android phone

Authored by ylian-saint-hilaire (Intel)

In the spirit of

Last updated on 09/06/2013 - 18:26