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Ultrabook­™ Work, Create, Play Challenge - 15mm of Game Dev Goodness

Can the Ultrabook™ be versatile for other work/create/play scenarios. So why not game development? How well can you both create and play games on an Ultrabook?
Authored by Bob Duffy (Intel) Last updated on 12/20/2018 - 09:28
Blog post

History of … one CPU instructions: Part 1. LDDQU/movdqu explained

Once upon the time and back to 2000, Intel brought to market NetBurst microarchitecture (http://en.wikipedia.org/
Authored by Maxym Dmytrychenko (Intel) Last updated on 05/30/2018 - 07:48
Blog post

Does the Ultrabook Definition Need Tightening?

As the man behind Ultrabooknews.com I think about Ultrabooks multiple times every single day.
Authored by Last updated on 12/20/2018 - 09:40
Blog post

ACER Ultrabook Review

Not too long ago we heard about Ultrabook machines and X86 Windows 7 systems operating on solar cells indoors and now we have Ultrabooks popping
Authored by Last updated on 12/20/2018 - 09:28
Blog post
Article

Ultra Excitement for Ultrabook™

The Opportunity
Authored by Shirley Chen (Intel) Last updated on 12/20/2018 - 09:50
Article

Ultrabook Development Tools

Good News!!
Authored by Last updated on 12/20/2018 - 09:50
Article

Intel® VTune™ Amplifier XE - Profiling Windows* Services

Steps to profile Windows* services by Intel® VTune™ Amplifier XE
Authored by Kirill R. (Intel) Last updated on 03/27/2019 - 09:27
Article

For Ultrabook™ developers, with great power comes great responsibility

This following article was subsidized by Intel and authored by Zebra Partners.

Authored by admin Last updated on 12/20/2018 - 09:48
Article

The Human Touch: Building Ultrabook™ Applications in a Post-PC Age

when we use a desktop or a notebook, we typically use a keyboard or mouse. With touch capability becoming available in Ultrabook devices, Intel undertook a research program to better understand use of touch capabilities in notebook form-factor devices.
Authored by admin Last updated on 12/20/2018 - 09:48