Let’s go back in time for a little perspective.
This article provides some tips for optimizing performance and power usage in applications developed using Intel® RealSense™ technology.
Application Performance Profiling – When to use Intel® Graphics Performance Analyzers and Intel® VTune AmplifierSince both VTune Amplifier and GPA profile the performance of applications, the questions often arises – “Which one do I use in my situation?” The answer to this question leads to better understanding the differences between the two tools. The simple answer is, if it’s a graphics application, start with Graphics Performance Analyzer and then move to VTune Amplifier if your application ends up...
Discover some of the helpful tips and tricks for optimizing your next Unity* title. Find links to development guides, videos, and samples!
Intel® Facial Special Effects Filter allows camera pipeline to apply different adjustment effects to the video
Implementing multi-user multi-touch scenarios using WPF in Windows* 8 Desktop Apps [PDF 602KB]
This code and accompanying article (see References below) cover development of a flocking algorithm, which is then demonstrated as schools of fish via two applications. The first application was developed to run on a multi-threaded CPU, and the second to perform physics calculations on the GPU.
Code Sample: Intel® Multi-Core Processor Enterprise VR Experience, Integrating Crowd Simulations into Mixed RealityCode Sample: Intel® Multi-Core Processor Enterprise VR Experience, Integrating Crowd Simulations into Mixed Reality
This software example demonstrates how to use multi-core technologies to edit images. There are two parts to this project, a .NET Windows application front end written using C# and Windows Presentation Foundation (WPF) and a C++ DLL which is responsible for the actual manipulation of the image.