All-in-One, 2 in 1 and Tablet App Innovation Examples

The Intel® App Innovation Contest saw entries from all over the world with the winners and examples listed. From games to retail software there was incredible innovation using Intel technology.
Authored by admin Last updated on 01/04/2017 - 14:42
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GestureWorks Gameplay gives new life to games with virtual touch controllers

What if you could take the games you know and love, and without any programming knowledge or hardware tweaking required, you could create an entirely new way of interacting with those games?

Authored by Wendy B. (Intel) Last updated on 11/15/2016 - 16:15

How to Rethink App Design for 2in1s

UX Expert, Luke Wroblewski worked with Intel to produce a series of practical short form videos.

Authored by Gerald M. (Intel) Last updated on 10/20/2016 - 16:19

Gameplay: Touch Controls and 2-in-1 Awareness for Your Favorite Games

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Authored by Erik Niemeyer (Intel) Last updated on 09/28/2016 - 15:57

Krita* Gemini* - Twice as Nice on a 2 in 1

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Authored by Tim Duncan (Intel) Last updated on 09/28/2016 - 15:57

Cyberlink MediaStory: Innovating the Storytelling Experience

Before writing a single line of code for MediaStory, CyberLink and Intel focused on a new user-centric approach to bring new storytelling software to life for consumers.

Authored by Gerald M. (Intel) Last updated on 09/28/2016 - 15:57

Touch Response Measurement, Analysis, and Optimization for Windows* Applications

By Tom Pantels, Sheng Guo, Rajshree Chabukswar

Authored by thomas-pantels (Intel) Last updated on 09/28/2016 - 15:57

Game Design Methodologies for 2 in 1 Devices

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Authored by Last updated on 09/28/2016 - 15:57

Trine* 2: Adapting to Multiple Input Methods on Intel®-powered 2 in 1s

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Authored by Brad Hill (Intel) Last updated on 09/28/2016 - 15:57
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