GPA 2.1 includes a feature to allow you to better view render targets and textures. Let's say you have a texture with a very narrow dynamic range, all values in the texture are nearly white.
If you are attending GDC Austin - please come see us at the Intel booth for a GPA 2.1 demo. Stop by, check it out, and provide feedback.
For this week's GPA blog entry, I wanted to make sure that everyone is aware that GPA runs across all DX devices.
Jeff's Notebook: 3D Vector Normalization Using 256-Bit Intel® Advanced Vector Extensions (Intel® AVX)
With the launch of our New Second Generation Intel® Core processor, there has been a lot of interested in the Intel® Advanced Vector Extensions (Intel® AVX). I decided to investigate more on how ap
Up to now I’ve tried to put across the fundamental principles of video encoding methods “in hand-waving terms” (I’ve hardly got any more hands to wave now).
Project Anarchy is a free mobile game engine for iOS, Android (including X-86), and Tizen. It includes Havok’s Vision Engine along with Havok Physics, Havok Animation Studio and Havok AI.