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“How Fish Evolve into Squirrels”, now in 3D!
Up to now I’ve tried to put across the fundamental principles of video encoding methods “in hand-waving terms” (I’ve hardly got any more hands to wave now).
Developer Tools for 3D Media Applications
IntroductionJeff's Notebook: 3D Vector Normalization Using 256-Bit Intel® Advanced Vector Extensions (Intel® AVX)
With the launch of our New Second Generation Intel® Core processor, there has been a lot of interested in the Intel® Advanced Vector Extensions (Intel® AVX). I decided to investigate more on how ap
GDC Austin: GPA demos at the Intel booth
If you are attending GDC Austin - please come see us at the Intel booth for a GPA 2.1 demo. Stop by, check it out, and provide feedback.
GPA 2.1 Feature Highlight: Supports all DX devices
For this week's GPA blog entry, I wanted to make sure that everyone is aware that GPA runs across all DX devices.
GPA 2.1 Feature Highlight: Buffer Histograms
GPA 2.1 includes a feature to allow you to better view render targets and textures. Let's say you have a texture with a very narrow dynamic range, all values in the texture are nearly white.
Ultrabook™ Work, Create, Play Challenge - 15mm of Game Dev Goodness
Can the Ultrabook™ be versatile for other work/create/play scenarios. So why not game development? How well can you both create and play games on an Ultrabook?Ray Tracing, RenderMan, Radiosity, Antialiasing and Much, Much, More
A Collection of LuminariesIntroducing Project Anarchy™ - A Free Mobile Game Engine by HAVOK™
Project Anarchy is a free mobile game engine for iOS, Android (including X-86), and Tizen. It includes Havok’s Vision Engine along with Havok Physics, Havok Animation Studio and Havok AI.
Archived - “When the Shoe Fits…” Using 3D Imaging to Improve Shoe Sizing
The Intel® RealSense™ SDK has been discontinued. No ongoing support or updates will be available.
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