In our two previous blog entries we introduced concepts in developing IoT architecture.
This is an introductory graduate-level course in computer architecture.
Expert Game Developer and Field Engineer Corey Johnson from Unity shares insights to help game developers build across platforms, taking into account the radical differences between them.
The answer is "almost". There are two types of bugs: Reliability and Usability.
There is a long discussion talking about the advantages of Procedural Programming vs. the advantages of Object Oriented Programming.
The Next Revolution in ComputingProf. Antonio Gonzalez, Intel Barcelona Research Center and UPC, Spain
The lecture given here is the first part in the “Introduction to Parallel Programming” video series.