Video

How to Design with Device Motion

Learn how to develop new interfaces that take advantage of where a computer is and how it used. Learn more about Designing with device motion at the UX Zone on IDZ http://software.intel.com/ux

Authored by Gerald M. (Intel) Last updated on 06/14/2017 - 08:48
Video

Pressure Sensitivity on a Touch Screen with Windows* Real-time Stylus API

Demonstration of pressure sensitivity on a touch screen with Windows Real-Time Stylus API works with Corel Painter

Authored by Last updated on 05/31/2017 - 16:29
Video

Panel: Design for Game Developers - Intel Game Changer Camp 2015

How do you take ideas and turn them into more? What does the design process look like for game developers? Do you need a Game Design Document?

Authored by admin Last updated on 06/14/2017 - 08:51
Video

Panel Highlights - Intel Game Changer Camp 2015

Highlights from the Ideation, Design, Build, and Launch panels.

Authored by admin Last updated on 06/14/2017 - 08:46
Blog post

Identify and Design Solutions for IoT Architecture

In our first

Authored by Joe W. Last updated on 08/17/2016 - 13:01
Video

The Current State & Future of PC Games, and How to Design Accordingly (Tadhg Kelly)

With a focus on what he considers to be the most difficult part of the development process – design – Tadhg Kelly discusses the current state and emerging trends in PC gaming, including the r

Authored by admin Last updated on 07/20/2016 - 11:46
Article

Two Brains Are Better Than One

Artificial intelligence (AI) drives gameplay. To maximize your AI’s potential and utilize the entire CPU, this means threading. This article examines how to thread a simple AI and some of the challenges in writing an AI that truly scales to multi-core.
Authored by Orion Granatir (Intel) Last updated on 06/01/2017 - 11:18
For more complete information about compiler optimizations, see our Optimization Notice.