Pixel Rift wins Developer Showcase at Buzz Workshop in London

Authored by Paul Lindberg (Intel)
Pixel Rift wins Developer Showcase at Buzz Workshop in London Last updated on 12/09/2014 - 09:29

Intel® Software Innovators at GDC 2015

Authored by Wendy Boswell (Intel)

The world’s largest game developer conference is next week, March 2-6, at Moscone Center in San Francisco.

Last updated on 02/25/2015 - 15:13

Design Thinking for Game Developers - Intel Game Changer Camp 2015

Authored by admin

What is design thinking, how does it work, and what does it mean for game developers?

Last updated on 02/26/2015 - 20:40

Panel: The Ideation Process for Game Developers - Intel Game Changer Camp 2015

Authored by admin

Starting from the premise that ideation means putting ideas into valuable action, game industry experts discuss the ideation process - their approaches, processes, and inspiration for coming up wit

Last updated on 02/26/2015 - 21:08

Panel: Design for Game Developers - Intel Game Changer Camp 2015

Authored by admin

How do you take ideas and turn them into more? What does the design process look like for game developers? Do you need a Game Design Document?

Last updated on 02/26/2015 - 21:14

Panel: The Build Process for Game Developers - Intel Game Changer Camp 2015

Authored by admin

Once you've got your ideas and your designs, how do you put it all together into a game?

Last updated on 02/26/2015 - 21:18

Video Interviews - Intel® Software Innovators at GDC 2015

Authored by Wendy Boswell (Intel)

GDC (Game Developers Conference) happened March 2-6, at Moscone Center in San Francisco.

Last updated on 03/17/2015 - 14:06

Fluid Simulation for Video Games (part 11)

Authored by Dr. Michael J. Gourlay
By Dr. Michael J. Gourlay Download Article and Source Code Last updated on 09/06/2013 - 18:26

Multithreading Perceptual Computing Applications in Unity3d

Authored by Infrared5

by Steff Kelsey, Sr Software Developer @ Infrared5

Last updated on 09/06/2013 - 18:26