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New Developer Tools from Intel® Announced at GDC 2013

Lots of great developments for game developers at the Game Developers Conference, including a wide range of brand new developer tools unveiled from Intel.

Authored by Wendy B. (Intel) Last updated on 07/27/2016 - 02:28
Blog post

Project Anarchy: demos de desarrollo para comenzar ya

Si recién está comenzando a desarrollar juegos o ya tiene experiencia pero está buscando nuevas herramientas que lo ayuden a competir sin verse obligado a vaciar el bolsillo, le recomendamos echar

Authored by Wendy B. (Intel) Last updated on 07/27/2016 - 02:28
Blog post

CalPoly Pre-GDC XDK Gamejam*

*Side note for the uninitiated: hackathon is an overarching term for any development ‘jam session’ – codefest refers to a software-creating subset of hackathons – gamejams are codefests where

Authored by Brad Hill (Intel) Last updated on 07/27/2016 - 02:28
Video

Intel® Perceptual Computing Challenge: Perceptual Pet Demo

Interact with your digital pet in this Intel® Perceptual Computing Challenge Phase 2 entry from Jason Dorris, and learn about the 

Authored by Jerry Makare (Intel) Last updated on 07/27/2016 - 01:08
Video

Head of the Order: Intel® Perceptual Computing Challenge Winners

Head of the Order was the winner of the games catergory of the Intel® Perceptual Computing Challenge Phase 2.

Authored by Jerry Makare (Intel) Last updated on 07/27/2016 - 01:08
Video

Intel® XDK Cross-Platform Development Environment for Mobile Games

Use Intel® XDK to build multi-OS games in an integrated development environment that enables designing, debugging, building & delivering games quicky to many app stores!

Authored by admin Last updated on 07/27/2016 - 00:38
Video

Code-Monkeys Magic and Magnums: Interactive Gaming with the Design Mill Torch

At GDC 2016 Design Mill, Code-Monkeys, and Kaio Interactive collaborated to create an interactive tower defense game calle Magic and Magnums.

Authored by Jerry Makare (Intel) Last updated on 07/22/2016 - 12:28
Video

Intel® Software Innovator Jon Collins

Jon Collins from Kaio Interactive has collaborated with Code-Monkeys and the Design Mills Torch to create an interactive game called Magic and Magnums.

Authored by Jerry Makare (Intel) Last updated on 07/22/2016 - 12:28
Video

Using Intel® RealSense™ to Create "The Space Between"

A quick look from GDC 2015 at how and why Chronosapien developed The Space Between using Intel® RealSense™ technology.

Authored by Jerry Makare (Intel) Last updated on 07/22/2016 - 12:28
Video

Interactive Gaming with The Design Mill Torch Featuring Intel® RealSense™ Technology (ISTV1606)

Alex Schuster from Design Mill Inc.

Authored by Jerry Makare (Intel) Last updated on 07/22/2016 - 12:28
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