At IDF 2012 in San Francisco, we got to witness first-hand the implementation of gesture recognition inside a next generation Ultrabook™.
Digital Storytelling with Augmented Reality - The Book is Just the Beginning [PDF KB]
By Erin Wright
This video shows gameplay from each of the five different playable characters in Space Between.
A quick look from GDC 2015 at how and why Chronosapien developed The Space Between using Intel® RealSense™ technology.