Article

Perceptual Computing: Practical Hands-Free Gaming

Download Article
Authored by Lee Bamber Last updated on 11/17/2016 - 19:28
Video

Create Natural User Interfaces with the Intel® RealSense™ SDK

Meghana gives a quick overview of the different modalities and combinations of modalities that can be used while developing with Intel® RealSense™!

Authored by Gerald M. (Intel) Last updated on 11/15/2016 - 13:58
Video

Facial Recognition, Emotion Tracking, and 10-Finger Gesture Recognition with the Intel® RealSense™

The Intel® RealSense™ 3D Camera and Intel® RealSense™ SDK are enabling new immersive experiences.

Authored by Gerald M. (Intel) Last updated on 10/20/2016 - 16:19
Article

Head of the Order* Casts a Spell on Perceptual Computing

By Edward J. Correia

Authored by Jerry Baugh (Intel) Last updated on 09/28/2016 - 16:08
Article

Space Between* Plumbs Ocean Depths with Intel® RealSense™ Technology

Space Between highlights best practices and smart design using RealSense SDK gesture controls with Unity 3D to create an exciting and intuitive game experience.
Authored by admin Last updated on 09/28/2016 - 16:08
Article

PERCEPTUAL COMPUTING: Augmenting the FPS Experience

Downloads

Authored by Lee Bamber Last updated on 09/28/2016 - 15:57
Video

Intel® RealSense™ Technology Demo

Intel® RealSense™ was showcased at GDC and in this demo Meghana Rao gives a brief demo of the capabilities in the current SDK and talks about what is coming in t

Authored by Gerald M. (Intel) Last updated on 09/28/2016 - 15:57
Article

Using Intel® Perceptual Computing SDK in the Unity* 3D Environment

Guidelines for Developers

By Bryan Mackenzie (Intel)

March 19, 2014

Authored by admin Last updated on 09/28/2016 - 15:57
Video

Controlling the Playable Characters in Space Between with Unique Gestures

This video shows gameplay from each of the five different playable characters in Space Between.

Authored by Gerald M. (Intel) Last updated on 09/28/2016 - 15:57
For more complete information about compiler optimizations, see our Optimization Notice.