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Gesture Recognition: What It Looks Like On An Ultrabook™

At IDF 2012 in San Francisco, we got to witness first-hand the implementation of gesture recognition inside a next generation Ultrabook™.

Authored by Wendy B. (Intel) Last updated on 06/14/2017 - 16:09
Article

Digital Storytelling with Augmented Reality - The Book is Just the Beginning

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Digital Storytelling with Augmented Reality - The Book is Just the Beginning [PDF KB]

Authored by Last updated on 06/07/2017 - 09:33
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Mystic Blocks Brings the Magic of Gesture Recognition and Facial Analysis to Desktop Gaming

Case Study: Mystic Blocks Brings the Magic of Gesture Recognition and Facial Analysis to Desktop Gaming

By Erin Wright

Authored by admin Last updated on 06/07/2017 - 10:55
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Perceptual Computing: Practical Hands-Free Gaming

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Authored by Lee Bamber Last updated on 06/01/2017 - 11:20
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PERCEPTUAL COMPUTING: Augmenting the FPS Experience

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Authored by Lee Bamber Last updated on 06/07/2017 - 12:29
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Rover – A LEGO* Self-Driving Car

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Authored by admin Last updated on 06/07/2017 - 10:33
Video

Controlling the Playable Characters in Space Between with Unique Gestures

This video shows gameplay from each of the five different playable characters in Space Between.

Authored by Gerald M. (Intel) Last updated on 06/14/2017 - 08:49
Article

Developing Racing Thrill* with Gesture and Voice

Inspired by the gesture-control capabilities of the Intel® RealSense™ SDK, PlayBuff Studios developed the latest iteration of Death Drive: Racing Thrill* for devices equipped with Intel® RealSense™ technology. They set out to create a game that would deliver a more innovative and visceral experience through the implementation of gesture and voice controls combined with the ability to fire...
Authored by admin Last updated on 05/31/2017 - 16:24
Video

Using Intel® RealSense™ to Create "The Space Between"

A quick look from GDC 2015 at how and why Chronosapien developed The Space Between using Intel® RealSense™ technology.

Authored by Gerald M. (Intel) Last updated on 05/31/2017 - 16:30
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