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Videos for Developers

The Intel® Software channel is aimed at helping developers by providing them with examples, tutorials, tips, tricks, and how tos as well as connecting developers to influencers, innovators, and to

Authored by Jerry Makare (Intel) Last updated on 07/21/2015 - 18:40
Video

Visualizing Big Data with Intel and Autodesk

Tim Allen, Intel Corp., discusses how the Intel® Xeon® processor E3 v4, together with Autodesk® AutoCAD®, transforms workstations by providing breakthrough visualization of complex data without the

Authored by admin Last updated on 07/09/2015 - 08:51
Article

Brick by Brick: Building a Better Game with LEGO* Minifigures Online

Optimizing graphics for Intel® Core™ processors as well as Intel® Atom™ processors is rapidly becoming a strategic imperative for game developers. This article describes how Funcom developed LEGO* Minifigures Online (LMO)to provide exceptional graphical experiences and improved battery life on both platforms.
Authored by Landyn Pethrus (Intel) Last updated on 06/08/2015 - 13:56
Video

Optimizing Simple OpenCL Kernels: Modulate Kernel Optimization

Robert Ioffe describes a consistent series of optimizations that improve OpenCL kernel performance on Intel®

Authored by Robert I. (Intel) Last updated on 05/18/2015 - 14:19
Article

OpenCL™ and OpenGL* Interoperability Tutorial

OpenCL™ and OpenGL* are two common APIs that support efficient interoperability.

Authored by Maxim Shevtsov (Intel) Last updated on 05/12/2015 - 12:34
Video

2013 Gaming Technology Samples Overview

This video is an overview of all the 2013 Graphics Samples that are available for download

Authored by Jerry Makare (Intel) Last updated on 04/30/2015 - 09:29
Video

What You Will See at the Intel Graphics Sample Kiosk at GDC 2014

A preview of a couple graphics samples that are being shown at the Game Developers Conference. 

Authored by Jerry Makare (Intel) Last updated on 11/17/2014 - 09:58
Video

Intel® Level Up Contest Winners: Dumb & Fat Games

Dumb and Fat Games entered Perfection into the 

Authored by Jerry Makare (Intel) Last updated on 11/17/2014 - 09:49
For more complete information about compiler optimizations, see our Optimization Notice.