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Ultrabook Part 2: Intel® VTune™ Amplifier XE 2011 with Windows 8* and Visual Studio* 2012 RC

As I continue to explore different Ultrabook capabilities, in this blog I decided to look into a powerful threading and performance optimization tool for C/C++, .NET, and FORTRAN developers who nee

Authored by Jules Alfani (Intel) Last updated on 06/14/2017 - 16:35
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Intel® vPro Technology Release 8.0: Processor Requirements

Intel is launching  the latest Ivy Bridge processors supporting Intel ® AMT Release 8.0. This marks the 3rd Generation Intel® Core™ i5 and i7 Processors.

Authored by Gael H. (Intel) Last updated on 06/14/2017 - 15:59
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Software Companies Optimizing for Quick Sync Video on Ivy Bridge

With the release of Intel’s latest generation of processors, codenamed Ivy Bridge, comes Intel® Quick Sync Video 2.0.

Authored by admin Last updated on 06/07/2017 - 10:44
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Introducing Intel Ultrabook™ – Part One

Recently, I’ve been tempted to get a MacBook Air Pro because of its light-weight and stylish look.

Authored by Jules Alfani (Intel) Last updated on 09/27/2017 - 12:27
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Tuning Guides and Performance Analysis Papers

Intel® VTune™ Amplifier Tuning Guides

Our tuning guides explain how to identify common software performance issues using VTune Amplifier and give suggestions for optimization.

Authored by MrAnderson (Intel) Last updated on 12/22/2017 - 11:36
Article

Intel Ivy Bridge Graphics Developer's Guides

Intel processor graphics is updated in distinct generations. This page has the latest Intel Graphics Developer's Guide and links to previous generations of Intel Graphics Developer's Guides.
Authored by admin Last updated on 01/24/2018 - 12:12
Article

Pre-Compositing Textures for Terrain Rendering

There are many ways to generate and render terrain, but for years one of the most common ways has been to generate a terrain from a heightmap and use a mask texture to blend, or composite, diffuse textures together.
Authored by Quentin Froemke (Intel) Last updated on 01/24/2018 - 12:12
Article

Microsoft* DirectCompute on Intel® microarchitecture Code Name Ivy Bridge Processor Graphics

Microsoft* DirectCompute exposes the compute functionality of graphics hardware as a new shader type: the compute shader. DirectCompute allows you to program compute shaders on Intel® microarchitecture code name Ivy Bridge hardware. This paper describes how.
Authored by Last updated on 01/24/2018 - 12:12
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Microsoft DirectCompute on the 2nd Generation Intel® Core™ Processor

This is the second and last part of the Microsoft DirectCompute series. This article covers programming DirectCompute with Microsoft DirectX* 10–class graphics processors, while the previous article focused on Microsoft DirectX 11–class hardware.
Authored by Last updated on 01/24/2018 - 12:12
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