Download this guide for developing multithreaded applications, which also includes general topics such as application threading and synchronization.
DirectX* is a programming interface set that Microsoft* uses to control the underlying hardware and handle multi-media tasks (especially games and video) on Windows* operating system platform. DirectX* API is divided into multiple components. APIs within different components are independent and updated separately, which ensure that the games only need to use necessary functions. Each component...
Recently I have got a workload that could not scale beyond a few cores.
For more complete information about compiler optimizations, see our Optimization Notice.