DirectX* is a programming interface set that Microsoft* uses to control the underlying hardware and handle multi-media tasks (especially games and video) on Windows* operating system platform. DirectX* API is divided into multiple components. APIs within different components are independent and updated separately, which ensure that the games only need to use necessary functions. Each component...
Recently I have got a workload that could not scale beyond a few cores.
Download this guide for developing multithreaded applications, which also includes general topics such as application threading and synchronization.
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