Modern game development increasingly uses middleware products. Middleware developers have begun to modify their products to enable parallel execution. This article describes how thoughtful design of the middleware APIs can help prevent oversubscription.
Last April at HIMSS in Chicago, Intel participated in the IHE showcase, which is essentially a huge "plug fest" for healthcare vendors promoting interoperability in healthcare.
This document gives an overview of what has to be done at the library/engine level to better support Intel platforms.The ways of adding x86/x86_64 support entirely depends on what exactly is put into developer hands (Source code? Libraries? Toolchains? Services?). Generally, adding such support is done by the Android best development practices provided in this article.
For more complete information about compiler optimizations, see our Optimization Notice.