MPI Parallelizes Work among Multiple Processors or Hosts

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by John Sharp, Content Master Ltd

Last updated on 03/11/2013 - 09:21

Intel in the Metaverse - Second Life and Beyond.

Authored by Paul Steinberg (Intel)

Welcome to our page on our voyage through Second Life and other pitstops in the metaverse. This should be an exciting time. I'll be posting material here as we build our presence.

Last updated on 09/06/2013 - 18:26

Designing Artificial Intelligence for Games (Part 1)

Authored by admin
The gaming industry has seen great strides in game complexity recently. Game developers are challenged to create increasingly compelling games. This series explores important Artificial Intelligence (AI) concepts and how to optimize them for multi-core. Last updated on 04/02/2015 - 13:08

Designing Artificial Intelligence for Games (part 2)

Authored by admin
Designing AI for Games. Intelligent agents need to identify points of interest in the game world. This article shows how to identify and optimize points of interest and provides ways of organizing them for multi-threading. Last updated on 04/02/2015 - 13:22

Parallelism IQ Challenge - Answers

Authored by joel-de-guzman (Intel)


Last updated on 08/06/2013 - 08:33

Parallelism IQ Challenge

Authored by joel-de-guzman (Intel)


Last updated on 08/06/2013 - 08:34

Implement Threading in a Data-Decomposition Problem

Authored by 0
Challenge Last updated on 10/18/2012 - 17:56

Multi-core Introduction

Authored by 0
Why is Multi-core Important? Last updated on 10/18/2012 - 22:41

Single-Producer/Single-Consumer Queue

Authored by Dmitry Vyukov
Unbounded single-producer/single-consumer queue. Internal non-reducible cache of nodes is used. Dequeue operation is always wait-free. Enqueue operation is wait-free in common case. No atomic RMW operations nor heavy memory fences are used. Last updated on 09/25/2012 - 02:51

Intel Academic Community at Supercomputing 08

Authored by Paul Steinberg (Intel)
The Intel Academic Community is sponsoring live and online events at Supercomputing 08 in Austin Texas, starting Nov. 17. Joins us at the show or on the Net for discussions on parallelism in the classroom and in the enterprise Last updated on 10/26/2012 - 12:00