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Get Guidance to Ease the Transition from Serial to Parallel Code Conversion using Intel® Advisor XE

We explore a key component of Intel® Parallel Studio XE 2015 suite called using Intel® Advisor XE.

Authored by Ravi V. (Intel) Last updated on 02/02/2017 - 11:05
Video

Intel® Evangelist Mike Pearce

Mike Pearce is the community manager for the Intel® Developer Zone's Code Modernization program.

Authored by Gerald M. (Intel) Last updated on 02/02/2017 - 11:05
Video

Intel® Black Belt Developer Using IDZ to Reach out to the Community

Intel® Black Belt Developer Jim Dempsey discusses the importance of community involvement on the IDZ forums. 

Visit IDZ

Authored by Gerald M. (Intel) Last updated on 02/02/2017 - 11:05
Article

Courseware - Game Engine Programming

The nature of games engines (as an integrated development environment) and their purpose Hardware support including use of threading; performance issues; input devices
Authored by admin Last updated on 11/17/2016 - 10:18
Blog post

Ultrabook Part 2: Intel® VTune™ Amplifier XE 2011 with Windows 8* and Visual Studio* 2012 RC

As I continue to explore different Ultrabook capabilities, in this blog I decided to look into a powerful threading and performance optimization tool for C/C++, .NET, and FORTRAN developers who nee

Authored by Jules Alfani (Intel) Last updated on 11/15/2016 - 14:18
Blog post

Introducing Intel Ultrabook™ – Part One

In all my years in college I have used a laptop PC. Recently, I’ve been tempted to get a MacBook Air Pro because of its light-weight and stylish look.

Authored by Jules Alfani (Intel) Last updated on 11/15/2016 - 14:18
Blog post

Open Parallel: Optimizing Web Performance with TBB

Open Parallel is a research and development company that focuses on parallel programming and multicore development.

Authored by Nicolás Erdödy Last updated on 11/15/2016 - 14:18
Video

Intel® Black Belt Software Developer Dr. Clay Breshears Discusses Genome Sequencing & Bioinformatics

Intel® Black Belt Software Developer Dr.

Authored by Gerald M. (Intel) Last updated on 10/20/2016 - 16:19
Courseware

Parallel Architecture for Games Using the Smoke Demo

This courseware explores how to support and overcome the challenges of parallelism in the context of a computer game.

Authored by admin Last updated on 09/28/2016 - 15:57
Blog post

Tim Mattson - "Do you understand design patterns? Do you use them in your courses? You should."

Dr. Timothy Mattson, Principal Engineer, Intel Corporaton
Authored by Paul Steinberg (Intel) Last updated on 08/15/2016 - 13:21
For more complete information about compiler optimizations, see our Optimization Notice.