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Intel® RealSense™ Power and Performance Tuning Tips

This article provides some tips for optimizing performance and power usage in applications developed using Intel® RealSense™ technology.
Authored by Colleen Culbertson (Intel) Last updated on 02/04/2016 - 12:08
Article

Tuning Guides and Performance Analysis Papers

Intel® VTune™ Amplifier XE Tuning Guides
Authored by MrAnderson (Intel) Last updated on 01/28/2016 - 13:50
Video

Episode 2.1 - Purpose of the MIC architecture

In this video episode 2.1 we will introduce Intel Xeon Phi coprocessors based on the Intel Many Integrated Core, or MIC, architecture and will cover some of the specifics of hardware implementation

Authored by admin Last updated on 01/21/2016 - 14:37
Video

What’s New in Intel® Parallel Studio XE 2016?

You want your code to run faster on Windows*, Linux* and/or OS X*.

Authored by admin Last updated on 01/06/2016 - 15:04
Article

Intel® RealSense™ Technology: The Backbone of Posture Monitor’s Innovation

Posture Monitor uses Intel® RealSense™ technology to alert a slouching computer user to sit up straight. In this case study, you’ll learn how the authors went about developing the app, and see their frame-rate processing code sample, which illustrates how to minimize power consumption and still provide a smooth user experience.
Authored by admin Last updated on 01/06/2016 - 13:32
Blog post
Article

Building Yocto* Applications using Intel® C++ Compiler with Yocto Project* Application Development Toolkit

Integrate ICC Intel® C++ Compiler into Application Development Toolkit (ADT) for Yocto Project, compile, ICC, Yocto
Authored by yang-wang (Intel) Last updated on 12/23/2015 - 09:17
Article

Use Edison SDK + chroot to build up performance application

Extract more performance via Intel software techniques
Authored by Joel L. (Intel) Last updated on 12/23/2015 - 09:17
Blog post

Request Animation Frame for Better Performance

by Jon Raasch

Authored by admin Last updated on 12/22/2015 - 13:27
Article

Icy Rocks Workload: A Real Workload for the Android* Platform

There are few real-world workloads available for Android platform benchmarking, resulting in use of unrealistic or trivial workloads to drive comparisons between devices and strongly influence what devices end up in the public’s hands. This article describes the Icy Rocks Workload, an animation workload developed and open-sourced by Intel that mimics real-world game applications on the Android...
Authored by Rahul K. (Intel) Last updated on 12/21/2015 - 13:51
For more complete information about compiler optimizations, see our Optimization Notice.