This is part of a series of blogs on Embree, a collection of high performance ray tracing kernels. Embree has been released open source since version 1.0.
Advanced Ray Tracing and Scene Creation Demo Utilizing Embree Ray Tracing Kernals presented by Graphics Researcher, Sven Woop.
Live demo of the Dreamspace virtual production tools for set- and light-editing.
by Jason Bestimt & Bryant Freitag
by Kim Pallister
Ray-tracing is a classic example of an embarrassingly parallel algorithm; since each pixel is typically independent of the rest, theoretically every pixel can be done in parallel (given enough core