When developing your application to take advantage of Intel® RealSense™ technology you need to be aware of all the form factors that users may be interacting with your application on.
Intel® Software Innovator Chris Price discusses “iConsole Micro and Console OS with Android,” featuring Intel® Compute Stick technology and Android for 2 in 1, PC and tablet devices.
Frozenbyte demonstrates how seamless the gaming experience of Trine 2 can be using an Intel® 2 in 1 Device, and talks about some of the exciting new changes coming in Trine 3!
The prototype demo shows a touch user interface (UI) in Audacity*, providing the operator a simplified screen with the most frequently used commands and tools.
A practical demonstration of how the user interface changes on a 2-1 computer with Krita Gemini.
Demonstration of pressure sensitivity on a touch screen with Windows Real-Time Stylus API works with Corel Painter 2015!
A preview of a couple graphics samples that are being shown at the Game Developers Conference.
Use Android* devices to control your PC games using Gestureworks 2.
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