The Challenge of Animating the Artist's Dream
by Jason Bestimt & Bryant Freitag
by Vittorio Accomazzi - Cedara Software Corporation
At the Game Developers Conference in March 2000, I presented my implementation of two techniques for simulating cloth. I was pointed to another, more recent, technique by someone who attended the class. In this paper I'll recap what I presented about at the conference and include information about the newer technique. Hopefully you'll be able to take the ideas I present here and add some level of...
Alternatives to Polygonal Models
by Kim Pallister