How to Manage Multiple Input Types with 2in1s

With 2in1s offering multiple inputs from touch, keyboard , mouse, camera and audio, how do you help your user get the best from them – Once again, Luke Wroblewski shows how you how!

Authored by Jerry Makare (Intel) Last updated on 07/14/2016 - 18:18
Blog post - Now with Remote Touch Support

Authored by Ylian S. (Intel) Last updated on 07/06/2016 - 23:08

Gestureworks Gameplay on an Ideum 46 Inch Multi-Touch Table

Gestureworks allows you to add touch controls to traditional PC g

Authored by Jerry Makare (Intel) Last updated on 07/06/2016 - 22:28

Volumetric Explosions in Blackfoot Blade

Blackfoot Blade from Confetti Games utilizes tilt

Authored by Jerry Makare (Intel) Last updated on 07/06/2016 - 22:18

Developing 3D Games for Windows* 8 with C++ and Microsoft DirectX*

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Authored by admin Last updated on 07/06/2016 - 05:18

Squares – 10-point Touch Sample

Download Squares Game Executable

Authored by Mike Yi (Intel) Last updated on 07/06/2016 - 05:08

Trine* 2: Adapting to Multiple Input Methods on Intel®-powered 2 in 1s

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Authored by Brad Hill (Intel) Last updated on 07/06/2016 - 04:48
Blog post

Ultrabook™ Device and Tablet Windows* Touch Developer Guide


Authored by Gael H. (Intel) Last updated on 06/22/2016 - 11:34
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