Blog post

Intel at Unite Australia 2014 Conference - Helping Developers Extend Native x86 Support in Unity* Games

On October 27, 2014 Unity Unite Australia 2014 Conference took place in Melbourne Convention and Exhibition Centre (MCEC).

Authored by Miao W. (Intel) Last updated on 10/20/2016 - 16:19
Article

Unity* 3D Touch GUI Widgets

By Lynn Thompson

Authored by admin Last updated on 09/28/2016 - 15:57
Article

Unity* Resource Center for x86 Support

 

Authored by Mitchell L. (Intel) Last updated on 09/28/2016 - 15:57
Article

Using Touch Gestures to Influence Physics Parameters in Unity* 3D with TouchScript

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Authored by admin Last updated on 09/28/2016 - 15:57
Article

Adding x86 Support to Android* Apps Using the Unity* Game Engine

The Unity gaming engine now supports x86 on Android, here is how you add support to your games and applications.
Authored by TRAPPER M. (Intel) Last updated on 09/28/2016 - 15:57
Article

Game Development with Unity* and Intel® RealSense™ Camera

This detailed tutorial by Intel Black Belt and Innovator Gregor Biswanger walks the user step-by-step through setting up Unity 3D with Visual Studio and then creating a simple C# version of the game Pong.
Authored by Gregor Biswanger Last updated on 09/28/2016 - 15:57
Article

How Intel® Graphics Performance Analyzers Help Unity* Empower the Masses

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Authored by admin Last updated on 09/28/2016 - 15:57
Blog post

Intel Ultimate Coder Challenge Round 2 Fight!

The bell has rung and

Authored by Code-Monkeys Last updated on 09/28/2016 - 15:57
Blog post

Ultimate Coder 2 Week 3: A first look at the Perceptual Input Manager

This week we are getting our hands deep into the sdk and the how we will use it to control Stargate Gunship.

Authored by Code-Monkeys Last updated on 09/28/2016 - 15:57
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