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Video

How to Adapt to Screen Sizes

Luke W takes us through how to avoid having to design for the 4,726 (est.) different screen sizes currently available – this is so much easier

Authored by Chris Davis (Intel) Last updated on 08/25/2015 - 10:14
Article

Courseware - Software Engineering (SE)

Software Processes

Authored by admin Last updated on 03/26/2015 - 08:15
Video

Audacity* Gets a Touch UI for Tablets and 2-in1 Touch PCs

The prototype demo shows a touch user interface (UI) in Audacity*, providing the operator a simplified screen with the most frequently used commands and tools.

Authored by Tim Duncan (Intel) Last updated on 01/28/2015 - 13:56
Video

Pressure Sensitivity on a Touch Screen with Windows* Real-time Stylus API

Demonstration of pressure sensitivity on a touch screen with Windows Real-Time Stylus API works with Corel Painter 2015!

Authored by Tim Duncan (Intel) Last updated on 01/23/2015 - 14:13
Article

Porting Game User Interfaces to Windows* 8 Touch Devices

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Authored by chris-seitz (Intel) Last updated on 10/28/2014 - 12:04
Video

Using Feedback in Your App to Inspire Confidence

Theresa explains why you should NEVER use an 'Idiot Box', but shows you how to make your users burst with confidence while they're using your app.

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Authored by Jerry Makare (Intel) Last updated on 10/23/2014 - 16:03
Video

Navigating the Pitfalls of the Action Drawer

Stuck on how to design the best Android Action Bar? Yup, it can be a challenge, but why not let Theresa guide you to ultimate success. Some great tips here!

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Authored by Jerry Makare (Intel) Last updated on 10/23/2014 - 16:02
Video

A Closer Look at the Navigation Drawer

In this short guided tour, Theresa takes you through navigation drawers on Android!

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Authored by Jerry Makare (Intel) Last updated on 10/23/2014 - 16:01
Video

Best Practices for Android Forms

Want to know some of the best practices for Android forms? Theresa will walk you through it in this short video!

Authored by Jerry Makare (Intel) Last updated on 10/23/2014 - 16:00
Video

Pure Android Pitfalls to the “Design Once, Ship Anywhere” Approach

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Authored by Jerry Makare (Intel) Last updated on 10/23/2014 - 15:57
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