Updated DirectX* 11 Sample Available!!!
How to model procedurally spreading fire
How to Get the Most Out of a Multi-Core CPU with Your Game Engine
This article talks about the playability aspects of 3D games on the Intel Integrated Graphics and how the features of the graphics hardware has evolved from older generation to the current generation to make the 3D game play experience a lot better.
Light It Up! Quake Wars gets real-time ray traced.
Introduction Version information
By Lee Purcell
By Mike Krazanowski
The multi-threading techniques employed in Microsoft's latest release preview the possibilities in future business and entertainment software where processor-intensive tasks performed in parallel will give developers abundant opportunities to model and depict natural-world phenomena.
For more complete information about compiler optimizations, see our Optimization Notice.