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Improving Real-Time GPU-Based Image Blur Algorithms – Gaussian Blur

Image blur filters are commonly used in computer graphics – whether it is an integral part of a Depth of Field or HDR Bloom, or another post process effect, blur filte

Authored by John M. (Intel) Last updated on 01/17/2017 - 12:02
Video

Intel® Graphics Performance Analyzers: A Powerful Tool for Developers

Seth presents the Intel® Graphics Performance Analyzers (Intel® GPA), a set of powerful tools that help developers utilize the full performance potential of their platform.

Authored by Seth S. (Intel) Last updated on 01/12/2017 - 10:13
Article

3D Character Animation (part 1)

One of the greatest things about animation is bringing life, expression, and emotion to an otherwise lifeless character. This article covers several straightforward ways to convey emotions in your animation.
Authored by admin Last updated on 12/08/2016 - 16:08
Article

Animation for Flash Games (part 1): Sprite Creation for the Animator

Adobe* Flash* is a powerful animation tool. Using Flash to animate games takes a special touch as the animations need to be functional in a game engine. Part 1 of this series shows how to create animated sprites in Flash.
Authored by admin Last updated on 12/08/2016 - 16:08
Article

Animation for Flash Games (part 2): Sprite Manipulation for the Scripter

This article shows Flash game developers how to manipulate animated sprites for use in Flash* games. Flash was recently updated to make it more efficient for mobile devices and netbooks. This article uses a sprite to create a simple platform game engine.
Authored by admin Last updated on 12/08/2016 - 16:08
Article

Boosting ANSYS Mechanical Simulation Capacity with Intel® SATA Solid-State Drives

One of the main factors limiting the size of simulations that can be run on workstations is the amount of physical memory (RAM) available on the machine. Solid-state drives are a cost-effective way to manage memory requirements on workstations.
Authored by Arvind Amin (Intel) Last updated on 12/08/2016 - 15:08
Video

Epic Games Unreal Engine and Intel® Software Tools

Unreal Engine 4 from Epic Games is a revolutionary tool that helps game developers bring their visions to life.

Authored by Gerald M. (Intel) Last updated on 12/06/2016 - 11:47
Video

Visualizing Big Data and Massive Data Set Rendering at Research at Intel Days 2013

Intel Visual Computing Institute (IVCI) Director of Research and Operations Thorsten Herfet and researcher Alexander Schiewe demonstrate new techniques in visualizing Big Data.

Authored by Gerald M. (Intel) Last updated on 11/17/2016 - 19:28
Video

Render Rocket's CEO Ruben Perez on Cloud Rendering

Render Rocket’s CEO, Ruben Perez talks with Steve Waskul about leveraging cloud rendering services to help control costs, minimize capital expenditures, and streamline the production pipeline.

Authored by RITIKA A. Last updated on 11/17/2016 - 19:28
Article

Courseware - Advanced Rendering

Transport equations Ray tracing algorithms Photon tracing Radiosity for global illumination computation, form factors
Authored by admin Last updated on 11/17/2016 - 19:28
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