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Intel® RealSense™ SDK User Experience General Guidelines

Intel® RealSense™ technology offers amazing opportunities to completely redefine how we interact with our computing devices.

Authored by Jerry Makare (Intel) Last updated on 11/25/2015 - 18:00

Developing Racing Thrill* with Gesture and Voice

Inspired by the gesture-control capabilities of the Intel® RealSense™ SDK, PlayBuff Studios developed the latest iteration of Death Drive: Racing Thrill* for devices equipped with Intel® RealSense™ technology. They set out to create a game that would deliver a more innovative and visceral experience through the implementation of gesture and voice controls combined with the ability to fire...
Authored by admin Last updated on 07/29/2015 - 09:18

Intel® RealSense™ Voice Recognition Sample Application

In this video Bryan Brown covers some of the speech recognition features in the Intel® RealSense™ SDK for Windows* through a Flashcard sample app.

Authored by Bryan B. (Intel) Last updated on 07/27/2015 - 10:34

“Flashcard” Speech Recognition App Using Intel® RealSense™ SDK

The Flashcard code sample shows how to use Command and Control mode of the Intel® RealSense™ SDK's speech recognition feature to accept verbal input from the user. Recognized speech is based on a list of words defined in a command list.
Authored by Bryan B. (Intel) Last updated on 06/16/2015 - 10:36

Intel® RealSense™ User Experience Guidelines: Face & Voice Modalities

Guidelines for using the face & voice recognition modalities that are part of the Intel® RealSense™ SDK.

Authored by Jerry Makare (Intel) Last updated on 02/13/2015 - 11:27

DOCS Demo - Day in the Life of a Doctor

This demo showcases the value of Intel 2-in-1 devices in a typical patient - doctor's office interaction.

Authored by Jerry Makare (Intel) Last updated on 08/28/2014 - 11:56

Using Intel® Perceptual Computing SDK in the Unity* 3D Environment

Guidelines for Developers

By Bryan Mackenzie (Intel)

March 19, 2014

Authored by admin Last updated on 08/22/2014 - 14:35

PERCEPTUAL COMPUTING: Augmenting the FPS Experience


Authored by Lee Bamber Last updated on 08/22/2014 - 14:34

Developing Android* Applications with Voice Recognition Features

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Authored by STANISLAV P. (Intel) Last updated on 07/30/2014 - 10:07
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