Photo-realistic rendering requires accurate simulation of light propagation according to physics laws. The best known way to solve this problem is Monte Carlo ray tracing. We describe a state-of-the-art photo-realistic Monte Carlo rendering engine.
At the Autodesk University event in Las Vegas, November 14-16, civil and commercial/industrial designers and manufacturers who use Autodesk software came together to see The Future of Making Things.
We have added a new simple SGEMM example to the Intel® SPMD Pro