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Vectorization Series, Part 2- Who Can Use It?

In my last blog, I introduced the concept of vectorization, which is parallelism across data ele

Authored by Shannon Cepeda (Intel) Last updated on 06/14/2017 - 16:16
Blog post

Vectorization - Find out what it is, Find out More!

One of my performance focus areas for this year is vectorization.

Authored by Shannon Cepeda (Intel) Last updated on 06/14/2017 - 15:58
Blog post

Parallel JavaScript*

We introduced Parallel JavaScript* at IDF during

Authored by James R. Last updated on 06/14/2017 - 16:02
Blog post

Building a highly scalable 3D particle system

Particle systems are an ideal candidate for multi-threading in games. Most games have particle systems and their general nature of independent entities lends well to parallelism.

Authored by Orion Granatir (Intel) Last updated on 01/24/2018 - 12:12
Blog post

Visual Studio 2010 Built-in CPU Acceleration

Writing the sample code for this post I was amazed myself to see how simple it was to reach over 20 times performance improvement with so little effort.   

Authored by Asaf Shelly Last updated on 01/24/2018 - 12:12
Blog post

Threading and the Intel® IPP Library – part 3 of 3

OpenMP Threading and Intel IPP

Authored by Paul F. (Intel) Last updated on 06/14/2017 - 16:11
Blog post

Threading and the Intel® IPP Library – part 2 of 3

Threading Choices for Your Intel IPP Application

Authored by Paul F. (Intel) Last updated on 06/14/2017 - 16:14
Blog post

Threading and the Intel® IPP Library - part 1 of 3

Introduction to Threading in IPP

Authored by Naveen Gv (Intel) Last updated on 06/14/2017 - 16:17
Blog post

Parallelization And Optimization of The Line Segment Intersection Problem

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Authored by Dmitry Vyukov Last updated on 06/14/2017 - 16:16
Blog post

AVX指令集中的32种浮点比较关系详解

  在传统印象中,数字的比较关系只有6种。但在AVX指令集中,Intel一下给出了32种浮点比较谓词,详见下图--

Authored by Last updated on 06/14/2017 - 15:37
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