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Getting Started with Graphics Performance Analyzer - Platform Analyzer

Prerequisite
Authored by Lin, Joel Last updated on 03/20/2017 - 13:37
Article

Intel® RealSense™ SDK-Based Real-Time Face Tracking and Animation

Imagine playing a game where avatars display player facial motion in real time. Learn how to accomplish this using the latest Intel® RealSense™ SDK and a consumer-grade RGB-D camera. With code sample.
Authored by Sheng G. (Intel) Last updated on 03/14/2017 - 15:08
Blog post

Software Occlusion Culling Update 2

Updates to Software Occlusion Culling with rasterizer optimizations to help improve frame rate and total cull time.
Authored by Charumathi Chandrasekaran (Intel) Last updated on 03/08/2017 - 15:27
Blog post

Software Occlusion Culling Update

This update consists of new features and optimizations which have reduced the total Software Occlusion Culling time and the total frame time by a factor of 4X and 2X respectively.
Authored by Charumathi Chandrasekaran (Intel) Last updated on 03/08/2017 - 15:25
Blog post

Cloud Rendering Sample

Using Pixel Shader Ordering a, DirectX extension, Cloud Rendering is vastly improved with better outdoor lighting technology.
Authored by Egor Yusov (Intel) Last updated on 03/08/2017 - 15:10
Article
Article

Announcing Intel® Graphics Performance Analyzers Version 2017 R1

Intel® Graphics Performance Analyzers (Intel® GPA) Release 2017 R1 includes the latest toolset featuring support for - DirectX* 9, 10, 10.1, 11.0/11.1/11.2/12/12.1 workloads on Windows* - OpenGL* ES 1.X/2.X/3.0/3.1/3.2 workloads on Android - OpenGL* 3.2, 3.3, 4.0, 4.1 Core Profile workloads on Ubuntu*
Authored by Liudmila Mantrova (Intel) Last updated on 03/01/2017 - 09:14
Blog post
Video Series

Quick Tips

Authored by admin Last updated on 02/21/2017 - 12:55
Blog post

Graduate Intern at Intel - Parallel Mandelbrot

Three years ago, as I was finishing my undergraduate degree, I was hired as an intern at Intel to work with the Intel Software College.

Authored by dcfrogle Last updated on 02/14/2017 - 14:08
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