Article

Conservative Morphological Anti-Aliasing (CMAA)

The conservative morphological anti-aliasing 2.0 (CMAA2) algorithm is a significant update of the original
Authored by Filip Strugar (Intel) Last updated on 05/03/2019 - 13:30
Blog post
Blog post

Developing a CSI VR Lab in Unreal* for Windows* Store

In this 3rd Week of Developing the Forensic VR Laboratory we talk about challenges that can be overcome thanks to the Open Source proposal combined with amazing Virtual Reality Tech from Intel last equipment.
Authored by Pedro Kayatt Last updated on 02/05/2019 - 10:48
Article

Dynamic Resolution Rendering Update for Microsoft DirectX* 12

Using DirectX 12 can be a convenient way to add DRR functionality to your existing rendering pipeline
Authored by Trapper McFerron (Intel) Last updated on 05/02/2019 - 10:50
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Training | Intel® Graphics Performance Analyzers

Quickly get specialized skills for troubleshooting issues with your game through tutorials on Intel® Graphics Performance Analyzers.
Authored by Anthony J. (Intel) Last updated on 07/29/2019 - 11:53