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Using the Beacon Mountain Toolset and NDK for Native App Development

Summary: The goal of this project is to demonstrate how easy it is to build native Android apps with the Beacon Mountain toolset and Intel NDK. We will do this by building a simple game. We will walk through the steps of installing tools with Beacon Mountain, building the game, and testing it with the Intel® Hardware Accelerated Execution Manager (Intel® HAXM) emulator. Commented source code is...
Authored by Meghana R. (Intel) Last updated on 09/29/2016 - 07:09
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Cómo compartir superficies entre OpenCL™ y DirectX* 11 en Intel® Processor Graphics

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Authored by Datapress Last updated on 09/28/2016 - 16:08
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3D Fluid Simulation Using OpenCL™ Technology

The sample demonstrates shallow water solver implemented with the OpenCL™ technology. The Shallow Water sample relies on flux splitting method for solving the approximated Navier-Stokes equations.
Authored by Vadim Kartoshkin (Intel) Last updated on 09/28/2016 - 16:08
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Announcing Intel® Graphics Performance Analyzers Version 2016 R3

Intel® Graphics Performance Analyzers (Intel® GPA) Release 2016 R3 includes the latest toolset featuring support for - DirectX* 9, 10, 10.1, 11.0/11.1/11.2/12 workloads on Windows* - OpenGL* ES 1.X/2.X/3.0/3.1/3.2 workloads on Android - OpenGL* 3.2, 3.3, 4.0, 4.1 Core Profile workloads on Ubuntu*
Authored by Liudmila Mantrova (Intel) Last updated on 09/28/2016 - 15:58
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Intel® Processor Graphics

Intel® Processor Graphics is updated in distinct generations. This page discusses Intel® Processor Graphics in detail, has the latest Intel Graphics Developer's Guide, along with previous generations of Intel Graphics Developer's Guides.
Authored by admin Last updated on 09/28/2016 - 15:57
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HTML5标准与性能之三:ParallelArray

Authored by Cong Liu (Intel) Last updated on 09/28/2016 - 15:57
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HDR Rendering with God Rays Using OpenCL™ Technology

This sample demonstrates a CPU-optimized implementation of the God Rays effect, showing how to: Implement calculation kernels using the OpenCL™ technology C99 Parallelize the kernels by running several work-groups in parallel Organize data exchange between the host and the OpenCL device
Authored by Vadim Kartoshkin (Intel) Last updated on 09/28/2016 - 15:57
Article

HDR Tone Mapping for Post Processing Using OpenCL™ Technology

The Tone Mapping sample demonstrates how to use high dynamic range (HDR) rendering with tone mapping effect with OpenCL™ technology.
Authored by Vadim Kartoshkin (Intel) Last updated on 09/28/2016 - 15:57
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Intro to Motion Estimation Extension for OpenCL*

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Download Intro to Motion Estimation Extension for OpenCL* [PDF 660KB]

Authored by Maxim Shevtsov (Intel) Last updated on 09/28/2016 - 15:57
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