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2017 R2 Release: What's New in Intel® Media Server Studio

We are pleased to announce the release of Intel® Media Server Studio 2017 R2! This release provides:

Authored by Liu, Yan Last updated on 01/20/2017 - 15:16
Forum topic

How can I reduce start latencies with OpenCL on the GPU?

I'm evaluating an Intel platform for an embedded real-time processor in our systems. Our application uses OpenCL to prcoess incoming data on a very short cycle in real-time.

Authored by tony w. Last updated on 01/20/2017 - 01:55
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builtin workgroup reduction performance


Authored by Tyler S. Last updated on 01/19/2017 - 12:27



Authored by Horta, Areli Last updated on 01/17/2017 - 21:52

Как начать разработку решений для автоматизированного вождения автомобилей

От безопасных дорог до комфортных поездок на работу — автоматизированное вождение призвано и

Authored by Horta, Areli Last updated on 01/17/2017 - 21:33

Como começar a desenvolver para direção automatizada

De estradas seguras a comunidades agradáveis, a direção automatizada está destinada a mudar

Authored by Horta, Areli Last updated on 01/17/2017 - 20:20

Cómo comenzar a desarrollar para la conducción automatizada

Desde carreteras seguras hasta traslados de ida y vuelta al trabajo agradables, la conducció

Authored by Horta, Areli Last updated on 01/17/2017 - 20:01

Intel® Processor Graphics

Intel® Processor Graphics is updated in distinct generations. This page discusses Intel® Processor Graphics in detail, has the latest Intel Graphics Developer's Guide, along with previous generations of Intel Graphics Developer's Guides.
Authored by admin Last updated on 01/17/2017 - 11:48

Heterogeneous Computing Implementation via OpenCL™

OpenCL™ is the open standard and is an ideal programming language for heterogeneous computing implementation. This article is a step-by-step guide on the methodology of dispatching a workload to all OpenCL devices in the platform with the same kernel to jointly achieve a computing task.
Authored by Gorden N. (Intel) Last updated on 01/17/2017 - 10:06
Forum topic

OpenCL stall on Apollo Lake GPU


When I run my app and select the GPU OpenCL device, the feeder thread stalls inside a blocking call to clEnqueueMapBuffer(). 



Authored by tony w. Last updated on 01/17/2017 - 07:05
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