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The International Game Developers Association at GDC 2014

Kate Edwards of IGDA talks about how and why the organization is inv

Authored by Gerald M. (Intel) Last updated on 02/04/2019 - 10:08
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Ingresse no Intel® Software Academic Program

Visão geral de como o Intel® Software Academic Program pode atender suas necessidades na sala de aula.

Authored by admin Last updated on 06/14/2017 - 11:22
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hackBCA III - The Intersection of Developers and Learning

Josh Bancroft's keynote presentation at the HackBCA III event in April of 2016.

Authored by Gerald M. (Intel) Last updated on 06/14/2017 - 08:57
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实现极致的图形表现:通过CPU加强"星际迷航™:舰桥成员"的VR体验

得益于摩尔定律带来的计算能力增长,高沉浸感的VR体验才能够出现在消费级产品上,并使得虚拟现实(VR)成为近年最吸引市场目光的产品之一。但相比传统应用,VR应用存在高分辨率,高帧率和双目渲染等特性,对于计算资源的需求也比较高,为了实现高沉浸的VR体验,开发者必须充份发挥所有能利用的计算资源。然而,目前市面上大多数VR应用只强调GPU方面的优化,CPU的性能很多时候并没有被充份利用。

Authored by IDZSupport K. Last updated on 01/16/2019 - 00:48