Intel just released public details on the next generation of the x86 architecture.
Part One of Four (Mobile)
Particle systems are an ideal candidate for multi-threading in games. Most games have particle systems and their general nature of independent entities lends well to parallelism.
Processor graphics will soon be found in computers everywhere. Intel calls this new capability Intel® HD Graphics; at AMD, it’s called AMD Fusion*.
The N-Body problem is a classic example used frequently to demonstrate parallelization and how it improves performance.