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Haswell New Instruction Descriptions Now Available!
Intel just released public details on the next generation of the x86 architecture.
Gaming – In transition and revolution
Part One of Four (Mobile)
How to Manipulate Data Structure to Optimize Memory Use on 32-Bit Intel® Architecture
Demonstrates how a Structure of Arrays organization of data makes it easier to get a performance benefit from SIMDBuilding a highly scalable 3D particle system
Particle systems are an ideal candidate for multi-threading in games. Most games have particle systems and their general nature of independent entities lends well to parallelism.
A Look at Sandy Bridge: Integrating Graphics into the CPU
Processor graphics will soon be found in computers everywhere. Intel calls this new capability Intel® HD Graphics; at AMD, it’s called AMD Fusion*.
Intel® Quick Sync Video encoder plug-in for Adobe pro and consumer products
Hello fellow SW developers and media creation enthusiasts,Graduate Intern at Intel - Parallel N-Body
The N-Body problem is a classic example used frequently to demonstrate parallelization and how it improves performance.
A play that games itself
RAWR!- 1
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