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Parallel Universe Magazine - Issue 22, September 2015

Authored by admin Last updated on 12/12/2018 - 18:08
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Hardware concern regarding 3D engine perf

Hello,

I have made a special 3D engine that use only the CPU and I have a performance issue (below 10 fps for min graphics element required).

Authored by いらきゅ Last updated on 10/08/2018 - 15:01
Article

设计面向游戏的人工智能(第 4 部分)

The gaming industry has seen great strides in game complexity recently. Game developers are challenged to create increasingly compelling games. This series explores important Artificial Intelligence (AI) concepts and how to optimize them for multi-core.
Authored by admin Last updated on 01/24/2018 - 15:35
Article

Threading Basics for Games

by Jeff Andrews

Authored by Last updated on 01/24/2018 - 12:12
Article

使用多核 CPU 趋近实时 C-arm 重建

Authored by Last updated on 06/07/2017 - 09:37
Blog post

Graduate Intern at Intel - Parallel Ray-Tracing

Ray-tracing is a classic example of an embarrassingly parallel algorithm; since each pixel is typically independent of the rest, theoretically every pixel can be done in parallel (given enough core

Authored by Last updated on 06/14/2017 - 15:37
Article

Optimization of Image Processing Algorithms: A Case Study

High quality image and video processing has become an important part in many professional and consumer applications. This article shares insights and methods gained during a shared work by HP* Labs and Intel on optimizing several imaging algorithms.
Authored by Last updated on 03/28/2019 - 11:56
Blog post

英特尔软件工具推广活动开始了

工作之余,大家讨论最多的的工作话题就是如何推广公司的软件工具Intel® Parallel Studio了。IT这个社会早已进入了多核时代,我们公司推出的多核i3,i5,i7也有一段时间。但是作为一名软件从业人员看到我们大家还在开发单线程程序或者使用复杂,低层接口的并行开发语言开发并行软件时,心情还是相当复杂的。这就促使我想到我们公司的并行开发工具该如何宣传并让更多的开发人员使用而从中受益。
Authored by Last updated on 06/14/2017 - 16:18
Blog post

英特尔软件工具推广活动开始了

工作之余,大家讨论最多的的工作话题就是如何推广公司的软件工具Intel® Parallel Studio了。IT这个社会早已进入了多核时代,我们公司推出的多核i3,i5,i7也有一段时间。但是作为一名软件从业人员看到我们大家还在开发单线程程序或者使用复杂,低层接口的并行开发语言开发并行软件时,心情还是相当复杂的。这就促使我想到我们公司的并行开发工具该如何宣传并让更多的开发人员使用而从中受益。
Authored by Last updated on 06/14/2017 - 16:21
Article

视觉计算软件开发基础之上机实验

1.4 上机实验

Authored by Last updated on 06/14/2017 - 13:11