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GCC x86 performance hints

      People say that GCC (GNU Compiler Collection) cannot generate effective code compared to other proprietary compilers. Is it a myth or reality?

Authored by Evgeny Stupachenko (Intel) Last updated on 06/14/2017 - 16:06
Blog post

The Role of Sensors in Redefining Human-Computer Interaction

Introduction
Authored by Miao W. (Intel) Last updated on 06/14/2017 - 16:43
Article

Creating Multi-Player Experiences Using NFC and Wi-Fi* Direct On Intel® Atom™ Processor-Based Tablets

Creating Multi-Player Experiences Using NFC and Wi-Fi* Direct On Intel® Atom™ Processor

Authored by Miao W. (Intel) Last updated on 06/07/2017 - 10:37
Blog post

Some Best Known Methods on Troubleshooting Intel Xolo/Lava Phone USB connection and debugging with Google Adb

Make sure Intel® USB Driver for Android* Devices

Authored by Tao W. (Intel) Last updated on 06/14/2017 - 13:29
Blog post

Intel Performance Counter Monitor V2.3 released (supporting MacOS and FreeBSD)

We are proud to announce that Intel Performance Counter Monitor V2.3 (Intel PCM) has been released with the

Authored by Roman Dementiev (Intel) Last updated on 06/14/2017 - 16:02
Blog post

How to Publish Your Apps On Google Play For x86-based Android Devices Using Multiple APK Support

Google Play has  added Multiple APK support for x86 CPU architecture. This  feature allows you to publish different APKs for your application that are each targeted to x86 CPU architecture.

Authored by Tao W. (Intel) Last updated on 02/24/2017 - 12:53
Blog post

Intel for Android* Developers Learning Series Landing Page

This is an online version of Intel Press Book: An Introduction... Intel for Android* Developers.

Authored by Tao W. (Intel) Last updated on 06/14/2017 - 16:25
Blog post

Speeding Up Your Cloud Environment On Intel® Architecture

In my previous blog, I discussed “Ways to Speeding up Your Cloud Environment

Authored by Thai Le (Intel) Last updated on 06/14/2017 - 15:54
Article

Porting OpenGL* Games to Android* on Intel® Atom™ Processors (part 1)

Great opportunity exists in porting games and other applications that make extensive use of 3D graphics through OpenGL standards to Google Android devices, including those built on the Intel® Atom™

Authored by admin Last updated on 02/24/2017 - 11:57
Article

Porting OpenGL* Games to Android* on Intel® Atom™ Processors (part 2)

This article, the continuation of a two-part series, discusses the barriers that exist to porting OpenGL games to the Google Android platform.

Authored by admin Last updated on 02/24/2017 - 11:57
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