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Real-Time Texture Streaming & Decompression

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Authored by admin Last updated on 01/24/2018 - 12:12
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Intel® Threading Tools Boost Performance for CPU Cycle-Hungry Digital Artists

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Intel® Threading Tools help Autodesk optimize its Maya* digital software. Find out more in this case study.

Authored by Last updated on 12/31/2018 - 14:00
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The Inner Game of Concurrency Programming: Optimizing for Intel's Dual Cores

While there are a variety of methods used to simulate fluid motion, most of them involve algorithms that are computationally intensive and run sequentially over a number of frames to produce an animated result. For this reason the performance of a given algorithm, in addition to its visual characteristics, is a critical factor in how useful the algorithm may be as an artistic tool.
Authored by admin Last updated on 01/24/2018 - 12:12
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Authored by Last updated on 01/24/2018 - 12:12
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Geospatial Texture Streaming From Slow Storage Devices

June 2008© 2008, Id Software, Inc.

 

Authored by admin Last updated on 01/24/2018 - 12:12
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Multithreading the Rendering Pipeline for 3D Model Animation

Abstract
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An Overview of Procedural Fire

How to model procedurally spreading fire
Authored by admin Last updated on 01/24/2018 - 12:12