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Real-Time Texture Streaming & Decompression
IntroductionSimulation without a Simulator
by Sergey N. Zheltov and Stanislav V. Bratanov
Intel® Threading Tools Boost Performance for CPU Cycle-Hungry Digital Artists
by Geoff Koch
IntroductionIntel® Threading Tools help Autodesk optimize its Maya* digital software. Find out more in this case study.
The Inner Game of Concurrency Programming: Optimizing for Intel's Dual Cores
While there are a variety of methods used to simulate fluid motion, most of them involve algorithms that are computationally intensive and run sequentially over a number of frames to produce an animated result. For this reason the performance of a given algorithm, in addition to its visual characteristics, is a critical factor in how useful the algorithm may be as an artistic tool.Artificial Neural Nets and Hyper-Threading Technology
by Chuck Desylva
Geospatial Texture Streaming From Slow Storage Devices
June 2008© 2008, Id Software, Inc.
An Overview of Procedural Fire
How to model procedurally spreading fire- 1
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