Particle systems are an ideal candidate for multi-threading in games. Most games have particle systems and their general nature of independent entities lends well to parallelism.
This is going to be a short blog as there is no new material to discuss, just a simple extension of the earlier blogs (see
In the Beta release of Intel® Distribution for Python* I am proud to introduce something new and unusual for the Python world.
"Time is money". That old saying is as relevant as ever in the modern financial service markets. Complex, real-time, and algorithmic trading are constantly pushing the envelope of that phase.
There has been much written and discussed about the technology advantages and business value of multi-core computing.