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Case Study: How Intel® GPA Measurements Alerted Me to Greatly Improve the FPS of my Windows* 8 Store App: The DispatcherTimer

Last year, I wrote a blog about creating your own simple collision detection code.  I implemented this for a children's math game I created.  You can refer to my blog here

Authored by David Medawar (Intel) Last updated on 07/24/2016 - 12:38
Blog post

Meshcentral.com - Power State over Intel AMT CIRA

Authored by Ylian S. (Intel) Last updated on 07/24/2016 - 12:08
Article

Meshcentral - Introduction & Overview

 
Authored by Ylian S. (Intel) Last updated on 07/24/2016 - 11:38
Blog post

IDF2013 - Arrived in San Francisco!

Authored by Ylian S. (Intel) Last updated on 07/24/2016 - 11:28
Blog post

Intel Developer Forum 2013 - San Francisco!

Authored by Ylian S. (Intel) Last updated on 07/24/2016 - 11:28
Article

2016 Release: What's New in Intel® Media Server Studio

Achieve Real-Time 4K HEVC Encode, Ensure AVC & MPEG-2 Decode Robustness
Authored by Surbhi M. (Intel) Last updated on 07/19/2016 - 13:56
Article

Sample Application: Intel® Smart Connect Technology Monitor

  Abstract
Authored by Tom Propst (Intel) Last updated on 07/15/2016 - 13:15
Article

Creating Energy-Efficient Software (Part 1)

 

Authored by Rajshree Chabukswar (Intel) Last updated on 07/14/2016 - 18:18
Blog post

Can I still get an Energy Efficient Free Lunch?

When the semiconductor industry was turning to multicore chips and lowering clock rates, Herb Sutter wrote a seminal article entitled "

Authored by Clay B. Last updated on 07/14/2016 - 18:18
Article

OpenSimulator Virtual World Server Case Study (part 3): Virtual World Server Power Savings by Dynamic Physics Tuning

Use of virtual worlds for training, entertainment, and collaboration is growing. Intel Labs has been researching the scalability of virtual worlds. This series explores some of the design, performance, and execution features of virtual world servers.

Authored by robert-adams (Intel) Last updated on 07/14/2016 - 14:18
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