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Unity* 3D Touch GUI Widgets

By Lynn Thompson

Authored by admin Last updated on 11/15/2019 - 14:10
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Implementing Gesture Sequences in Unity* 3D with TouchScript

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By Lynn Thompson

Authored by admin Last updated on 11/15/2019 - 14:10
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Using Touch Gestures to Influence Physics Parameters in Unity* 3D with TouchScript

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Authored by admin Last updated on 11/15/2019 - 14:10
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Wargame: European Escalation – Performance and Touch Case Study

Eugen Systems* and Intel worked together so that Wargame: European Escalation looks and runs great on Intel® platforms. We used Intel® Graphics Performance Analyzers (Intel® GPA) to quickly find graphics bottlenecks and let engineers at both companies try out fixes in the game. After identifying the bottlenecks, Eugen Systems added level of detail (LOD) support to the vegetation and grass, and...
Authored by Philipp Gerasimov (Intel) Last updated on 11/15/2019 - 14:10
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Windows* 8 Store App – Motion-based app sleep prevention Sample

Lana N. Lindberg, Software Applications Engineer for the Intel® Atom ™ Processor

Authored by Last updated on 11/15/2019 - 14:10
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Updating Your Desktop Application for Windows* 8

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By Bill Sempf

Authored by admin Last updated on 11/15/2019 - 14:10
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Archived - Using the Intel® RealSense™ Camera with TouchDesigner*: Part 1

TouchDesigner*, created by Derivative, is a popular platform/program used worldwide for interactivity and real-time animations during live performances as well as rendering 3D animation sequences, building mapping, installations and recently, VR work. This article is part 1 of a two-part article in which Audri Phillips explains how the Intel® RealSense™ camera is integrated into and can be used...
Authored by Audri Phillips Last updated on 11/15/2019 - 14:10
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Archived - Intel® RealSense™ Camera with TouchDesigner*, Part 2: Set Up Camera Nodes to Render for VR

In Part 2 we describe how to use the Intel RealSense camera nodes in TouchDesigner to set up a render or real-time projections for multi screens, single screen, 180 degree (FullDome) and 360 degree VR renders. You can also send camera information to an Oculus Rift* through the TouchDesigner Oculus Rift TOP node.
Authored by Audri Phillips Last updated on 11/15/2019 - 14:10
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Designer Tools for Windows Desktop Applications

As technology has matured, our approach for design has evolved from command line to graphical interfaces.

Authored by admin Last updated on 11/15/2019 - 14:10
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Developing with Desktop Natural User Interface API’s for Developers

While the evolution of computers and technology has progressed at a breakneck pace, user experience has been largely limited to and attached to the available input devices.

Authored by admin Last updated on 11/15/2019 - 14:10