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OpenSimulator Virtual World Server Case Study (part 1)

Use of virtual worlds for training, entertainment, and collaboration is growing. Intel Labs has been researching the scalability of virtual worlds. This series explores some of the design, performance, and execution features of virtual world servers.
Authored by Last updated on 03/05/2019 - 23:40
Article

OpenSimulator Virtual World Server Case Study (part 2)

Use of virtual worlds for training, entertainment, and collaboration is growing. Intel Labs has been researching the scalability of virtual worlds. This series explores some of the design, performance, and execution features of virtual world servers.
Authored by Last updated on 03/05/2019 - 23:40
Article

OpenSimulator Virtual World Server Case Study (Part 3): Virtual World Server Power Savings by Dynamic Physics Tuning

Use of virtual worlds for training, entertainment, and collaboration is growing. Intel Labs has been researching the scalability of virtual worlds. This series explores some of the design, performance, and execution features of virtual world servers.
Authored by Last updated on 07/11/2019 - 13:18
Article

Conservative Morphological Anti-Aliasing (CMAA)

The conservative morphological anti-aliasing 2.0 (CMAA2) algorithm is a significant update of the original
Authored by Filip Strugar (Intel) Last updated on 05/03/2019 - 13:30
Blog post

Pixel Rift wins Developer Showcase at Buzz Workshop in London

Pixel Rift wins Developer Showcase at Buzz Workshop in London
Authored by Last updated on 04/09/2019 - 10:11
Video

Bakno Games: Designing Motorbike for Oculus Rift

Bakno Games is looking at new technologies to make games more immersive and engaging including developing Motorbike for use with Oculus Rift.

Authored by Gerald M. (Intel) Last updated on 03/05/2019 - 15:48
Blog post

Why #AWE2015 Was AWEsome!

So Intel was at Augmented World Expo 2015. Why? And what did we do there and what did we share? Read this blog to find out!
Authored by CaptGeek (Intel) Last updated on 01/29/2019 - 11:40
Blog post

Consoles Are Dead; But Will Live as Certification Programs (Opinion)

Matt Ployhar shares some insights into what may be the early signs of "The Death of Consoles".
Authored by Last updated on 01/24/2018 - 12:12
Video

ARcher ARcade Augmented FPS game

Intel® Software Innovator Pedro Kayatt, of VR-Monkey, demos a new type of game where the room is the new level.  Using Intel® RealSense™ Technology long-range camera, Pedro is able to scan his envi

Authored by Russ Beutler (Intel) Last updated on 01/29/2019 - 13:40
Video

Immersive Experiences with Intel® RealSense™ Technology

Developers around the world are now creating exciting projects that take advantage of Intel® RealSense™ technology.

Authored by admin Last updated on 09/16/2018 - 18:50