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Optimizing DirectX* 8.0 Vertex Shaders

Optimizing DirectX* 8.0 Vertex Shaders
Authored by admin Last updated on 01/24/2018 - 12:12
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TouchDesigner / Interview with Jarrett Smith and Ben Voigt

Authored by Audri Phillips Last updated on 07/03/2019 - 20:08
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Intel® Graphics Virtualization Update

Traditional business models, built on graphics and visualization usages such as workstation remoting, VDI, DaaS, transcoding, media streaming, and on-line gaming, are beginning to draw open s

Authored by Last updated on 07/04/2019 - 19:24
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A Quick Peek at Hardware-Accelerated Android* Emulation, Using Intel® Hardware Accelerated Execution Manager (Intel® HAXM)

A look at the advantages of using Intel® HAXM for Android* emulation. Intel HAXM speeds up Android app emulation on a host development machine.
Authored by Shailen Sobhee (Intel) Last updated on 05/09/2019 - 21:50
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Interview with Well Told Entertainment about their Virtual Reality Escape Room Game

You light a few candles, turn off the lights, and say Bloody Mary’s name 3 times in to the mirror… can you get past your terror and solve a series of puzzles to escape the room before Mary can get

Authored by Warner, Elizabeth (Intel) Last updated on 01/24/2018 - 12:12
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Top Ten Intel Software Developer Stories | October

Learn to build a face access control solution, get horrified in a haunted high school, and be sure to register for the Intel® HPC Developer Conference this month.
Authored by Carman, Vicky (Intel) Last updated on 02/05/2019 - 10:48
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Top Ten Intel Software Developer Stories November

Announcing new IoT developer kits this month along with tips on which processor is right for your VR projects.
Authored by Carman, Vicky (Intel) Last updated on 06/24/2019 - 11:30
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Top Ten Intel Software Developer Stories December

This month we introduce our newest VR newsletter deVR Beat; link to the keynotes from the Intel® HPC Developer Conference,meet the winners of the Intel® Modern Code Challenge and more.
Authored by Carman, Vicky (Intel) Last updated on 02/05/2019 - 10:48
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Top Ten Intel® Software Developer Stories February

This month we add persistent memory to our line-up. Read more about image classification, visualization and fly with the latest VR wingsuit!
Authored by Carman, Vicky (Intel) Last updated on 04/12/2019 - 15:16
Article

The Making of Early Access Hit They Are Billions*

Having “bold and original ideas” is the key to surviving the notoriously difficult video game industry
Authored by admin Last updated on 12/03/2018 - 09:55