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Native x86 Support on Unity* Gaming Boosts Performance for JumpStart’s School of Dragons*

By Cristiano Ferriera and Joseph Wells

Authored by CRISTIANO F. (Intel) Last updated on 12/16/2014 - 08:13
Article
Article

诊断信息 15532: 循环无法进行矢量化处理:编译时间不足妨碍了循环进行优化

产品版本: Intel(R) Visual Fortran 编译器 XE 15.0.0.070

原因:

使用 Visual Fortran 编译器的优化选项 ( -O2  -Qopt-report:2 )  时出现矢量化报告,表示编译时间不足妨碍了优化。

Authored by tianhui s. Last updated on 12/15/2014 - 23:18
Blog post

Tips and Tricks to use Unity with the Intel RealSense SDK 2014

This blog is meant to provide information, suggestions, and links for developers using Unity with the Intel RealSense SDK 2014.

Authored by Colleen Culbertson (Intel) Last updated on 04/13/2015 - 11:40
Article
Article

为基于英特尔架构的设备创建 Android 平板电脑应用

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Authored by EGOR F. (Intel) Last updated on 12/10/2014 - 01:10
Article

如何使用英特尔® Inspector for Systems

背景

英特尔® System Studio 是一款全新的嵌入式软件工具套件,其中包括 Intel® Inspector for Systems。 本文将介绍如何在嵌入式平台上运行 Inspector for Systems。

概述

Authored by tianhui s. Last updated on 12/15/2014 - 23:50
Article

Corel Painter* 2015 Performance Optimization on Intel 2 in 1 Computers

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Authored by Tim Duncan (Intel) Last updated on 03/11/2015 - 12:30
Article

Intel® Stereo 3D SDK

Stereo 3D refers to a technique for presenting two offset images separately to each eye of the viewer. Intel recently introduced the Intel® Stereo 3D SDK, a new process technology for stereo 3D game programming. Intel Stereo 3D SDK is a Windows* application programming interface (API) for developing consumer and professional stereo 3D applications. It exposes an API for stereo 3D game developers...
Authored by Chao Huang (Intel) Last updated on 01/11/2015 - 16:24
Article

Intel® Stereo 3D SDK

Download Intel® Stereo 3D SDK Alpha

Authored by Chao Huang (Intel) Last updated on 01/13/2015 - 15:36
For more complete information about compiler optimizations, see our Optimization Notice.