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Chrome OS* - 了解

Learn how to write, deploy, and optimize your Chrome OS* apps on Intel® architecture
Authored by admin Last updated on 09/29/2016 - 16:25
Responsive Landing Page

Chrome OS* — изучение

Learn how to write, deploy, and optimize your Chrome OS* apps on Intel® architecture
Authored by admin Last updated on 09/29/2016 - 16:23
Blog post

Inscreva-se no Intel Innovation Week!

Authored by Juliano A. (Intel) Last updated on 09/28/2016 - 15:57
Blog post

Roadshow: Einstieg in die Hybrid App Entwicklung

Seit 2009 halte ich regelmäßig Entwickler-Roadshows.

Authored by Gregor Biswanger Last updated on 09/28/2016 - 15:57
Blog post

Apresente seu software e participe do Pacote de Software da Intel!

O que acha do seu app ser divulgado nas maiores redes varejistas do país e para toda a base de usuários de Processadores Intel® no Brasil e na América Latina? Esta é a sua oportunidade.
Authored by Juliano A. (Intel) Last updated on 09/28/2016 - 15:57
Blog post

Unity Configuration Tips: Memory, Audio, and Textures

Tips and Tricks on memory optimization and working with textures and was compiled by Steve Hughes who works as an Applications Engineer for Visual Computing at Intel. Tips include textures, design tips, mesh modeling, audio, and memory optimization.
Authored by Colleen C. (Intel) Last updated on 09/28/2016 - 15:57
Blog post

The Last Line Effect

Authored by Andrey Karpov Last updated on 09/28/2016 - 15:57
Blog post

Consejos para configurar Unity: memoria, audio y texturas

Tips and Tricks on memory optimization and working with textures and was compiled by Steve Hughes who works as an Applications Engineer for Visual Computing at Intel. Tips include textures, design tips, mesh modeling, audio, and memory optimization.
Authored by Last updated on 09/28/2016 - 15:57
Blog post

Participe do Concurso INOVApps 2015 promovido pelo Ministério das Comunicações!

Parceiros Intel, segue abaixo mais uma oportunidade para apresentarem suas soluções!  

Authored by Juliano A. (Intel) Last updated on 09/28/2016 - 15:57
Blog post

Unity 配置窍门:内存,音频和纹理

Tips and Tricks on memory optimization and working with textures and was compiled by Steve Hughes who works as an Applications Engineer for Visual Computing at Intel. Tips include textures, design tips, mesh modeling, audio, and memory optimization.
Authored by Colleen C. (Intel) Last updated on 09/28/2016 - 15:57
For more complete information about compiler optimizations, see our Optimization Notice.